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  1. #1
    Designer DroneZke's Avatar
    Join Date
    Feb 2017
    Location
    cleveland ohio
    Posts
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    Whats a .MDL File ?

    a .mdl file is a model used for Cs 1.6 (GoldSrc) and its really a zollection of a couple files just compressed and made so that it can only be opened by the game or programs built for modeling

    whats inside ?

    Player Model ;



    BOMB
    (Why is this in the l33t model ? so when he is carrying the bomb it can be loaded quickly)
    -Skin (UV Map)



    Head
    (Why ? Its part of the way the Game is built so u can easily reuse body's and having head independent makes changing the facial expressions simpler instead of a whole model to open the mouth it only has to load the head )

    -Skin (UV Map)


    Body
    -Skin (UV Map)


    QC File
    (Not sure if this is in a .mdl but one is built when u open a model file and is needed to build a .mdl file so its included )
    leet.qc
    a QC file is a script telling the compiler how to build the mdl file
    what to included,what are the animations ect
    Sample Code
    Where Do The Pieces Go $hbox 3 "Bip01 Pelvis" -4.69 -4.44 -6.75 4 5.56 6.75
    $hbox 6 "Bip01 L Thigh" 2.66 -3.69 -3.09 18.16 4.88 3.31
    $hbox 6 "Bip01 L Calf" 0.38 -3.97 -2.84 17.6 4 2.94
    $hbox 6 "Bip01 L Foot" 0.85 -3.24 -2.64 5.73 8.53 3.17
    $hbox 7 "Bip01 R Thigh" 2.47 -3.69 -3.16 18.129999 4.88 3.38
    $hbox 7 "Bip01 R Calf" 0.31 -3.97 -2.84 17.6 3.94 2.97
    $hbox 7 "Bip01 R Foot" 0.85 -3.24 -2.64 5.73 8.53 3.17
    $hbox 3 "Bip01 Spine1" -3.25 -5.5 -5.5 4.83 5.5 5.5
    $hbox 2 "Bip01 Spine2" -0.06 -5.53 -7.59 8 7 7.59
    $hbox 2 "Bip01 Spine3" -2.25 -6.81 -6.31 6.5 5.09 6.31
    $hbox 2 "Bip01 Neck" -3.11 -1.5 -3 2.05 3.5 3
    $hbox 1 "Bip01 Head" -0.33 -4.5 -2.5 8 4.5 2.5
    $hbox 4 "Bip01 L Clavicle" 0.94 -2.88 -4.13 5.44 4.28 3.5
    $hbox 4 "Bip01 L UpperArm" -2.16 -2.34 -2.56 11.56 3.41 2.38
    $hbox 4 "Bip01 L Forearm" 0.59 -1.81 -2.19 10.75 2.84 2.41
    $hbox 4 "Bip01 L Hand" -0.132201 -1.90302 -2.23853 4.8629 2.07824 2.36979
    $hbox 5 "Bip01 R Clavicle" 1.38 -2.84 -3.56 5.69 4.31 4.31
    $hbox 5 "Bip01 R UpperArm" -1.88 -2.47 -2.16 11.81 3.28 2.81
    $hbox 5 "Bip01 R Forearm" 0.44 -1.97 -2.34 10.59 2.72 2.22
    $hbox 5 "Bip01 R Hand" -0.132201 -1.90302 -2.23853 4.8629 2.07824 2.36979
    $hbox 8 "Bip01 L Hand" -16.1 -6.5 -19 10.6 1.5 25
    Animation Settings $sequence "dummy" {
    "leet_anims\dummy"
    fps 24
    loop
    }
    $sequence "idle1" {
    "leet_anims\idle1"
    ACT_IDLE 1
    fps 15
    loop
    }
    $sequence "crouch_idle" {
    "leet_anims\crouch_idle"
    ACT_CROUCHIDLE 1
    fps 10
    loop
    }
    $sequence "walk" {
    "leet_anims\walk"
    ACT_WALK 1
    fps 30
    loop
    LX
    }
    $sequence "run" {
    "leet_anims\run"
    ACT_RUN 1
    fps 60
    loop
    LX




    SMD File
    leet.smd
    This is the actual model without textures or anything else if u use Blender this is the file u can easily open and edit

    Animation SMD's

    walk.smd 04-Apr-2018 11:42 73K
    treadwater.smd 04-Apr-2018 11:42 135K
    swim.smd 04-Apr-2018 11:42 113K
    so_am_I.smd 04-Apr-2018 11:42 69K
    run.smd 04-Apr-2018 11:42 82K
    right.smd 04-Apr-2018 11:42 146K
    ref_shoot_shotgun_bl..> 04-Apr-2018 11:42 69K
    ref_shoot_shotgun_bl..> 04-Apr-2018 11:42 69K
    ref_shoot_shotgun_bl..> 04-Apr-2018 11:42 69K
    ref_shoot_shotgun_bl..> 04-Apr-2018 11:42 69K
    ref_shoot_shotgun_bl..> 04-Apr-2018 11:42 69K
    ref_shoot_shotgun_bl..> 04-Apr-2018 11:42 69K
    ref_shoot_shotgun_bl..> 04-Apr-2018 11:42 69K
    ref_shoot_shotgun_bl..> 04-Apr-2018 11:42 69K
    ref_shoot_shotgun_bl..> 04-Apr-2018 11:42 69K
    ref_shoot_shieldknif..> 04-Apr-2018 11:42 91K
    ref_shoot_shieldknif..> 04-Apr-2018 11:42 91K
    ref_shoot_shieldknif..> 04-Apr-2018 11:42 91K
    ref_shoot_shieldknif..> 04-Apr-2018 11:42 91K
    ref_shoot_shieldknif..> 04-Apr-2018 11:42 91K
    ref_shoot_shieldknif..> 04-Apr-2018 11:42 91K
    ref_shoot_shieldknif..> 04-Apr-2018 11:41 91K
    ref_shoot_shieldknif..> 04-Apr-2018 11:41 91K
    ref_shoot_shieldknif..> 04-Apr-2018 11:41 91K
    ref_shoot_shieldgun_..> 04-Apr-2018 11:41 36K
    ref_shoot_shieldgun_..> 04-Apr-2018 11:41 36K
    ref_shoot_shieldgun_..> 04-Apr-2018 11:41 36K
    ref_shoot_shieldgun_..> 04-Apr-2018 11:41 36K
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    ref_shoot_shieldgun_..> 04-Apr-2018 11:41 36K
    ref_shoot_shieldgun_..> 04-Apr-2018 11:41 36K
    ref_shoot_shieldgun_..> 04-Apr-2018 11:41 36K
    ref_shoot_shieldgun_..> 04-Apr-2018 11:41 36K
    ref_shoot_shieldgren..> 04-Apr-2018 11:41 69K
    ref_shoot_shieldgren..> 04-Apr-2018 11:41 69K
    ref_shoot_shieldgren..> 04-Apr-2018 11:41 69K
    ref_shoot_shieldgren..> 04-Apr-2018 11:41 69K
    ref_shoot_shieldgren..> 04-Apr-2018 11:41 69K
    ref_shoot_shieldgren..> 04-Apr-2018 11:41 69K
    ref_shoot_shieldgren..> 04-Apr-2018 11:41 69K
    ref_shoot_shieldgren..> 04-Apr-2018 11:41 69K
    ref_shoot_shieldgren..> 04-Apr-2018 11:41 69K
    ref_shoot_rifle_blen..> 04-Apr-2018 11:41 14K
    ref_shoot_rifle_blen..> 04-Apr-2018 11:41 14K
    ref_shoot_rifle_blen..> 04-Apr-2018 11:41 14K
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    ref_shoot_onehanded_..> 04-Apr-2018 11:41 16K
    ref_shoot_onehanded_..> 04-Apr-2018 11:41 16K
    ref_shoot_onehanded_..> 04-Apr-2018 11:40 16K
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    ref_shoot_onehanded_..> 04-Apr-2018 11:40 16K
    ref_shoot_onehanded_..> 04-Apr-2018 11:40 16K
    ref_shoot_mp5_blend0..> 04-Apr-2018 11:40 12K
    ref_shoot_mp5_blend0..> 04-Apr-2018 11:40 12K
    ref_shoot_mp5_blend0..> 04-Apr-2018 11:40 12K
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    ref_shoot_mp5_blend0..> 04-Apr-2018 11:40 12K
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    ref_shoot_mp5_blend0..> 04-Apr-2018 11:40 12K
    ref_shoot_mp5_blend0..> 04-Apr-2018 11:40 12K
    ref_shoot_m249_blend..> 04-Apr-2018 11:40 14K
    ref_shoot_m249_blend..> 04-Apr-2018 11:40 14K
    ref_shoot_m249_blend..> 04-Apr-2018 11:40 14K
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    ref_shoot_m249_blend..> 04-Apr-2018 11:40 14K
    ref_shoot_m249_blend..> 04-Apr-2018 11:40 14K
    ref_shoot_knife_blen..> 04-Apr-2018 11:40 91K
    ref_shoot_knife_blen..> 04-Apr-2018 11:40 91K
    ref_shoot_knife_blen..> 04-Apr-2018 11:40 91K
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    ref_shoot_knife_blen..> 04-Apr-2018 11:40 91K
    ref_shoot_knife_blen..> 04-Apr-2018 11:40 91K
    ref_shoot_grenade_bl..> 04-Apr-2018 11:40 69K
    ref_shoot_grenade_bl..> 04-Apr-2018 11:39 69K
    ref_shoot_grenade_bl..> 04-Apr-2018 11:39 69K
    ref_shoot_grenade_bl..> 04-Apr-2018 11:39 69K
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    ref_shoot_grenade_bl..> 04-Apr-2018 11:39 69K
    ref_shoot_grenade_bl..> 04-Apr-2018 11:39 69K
    ref_shoot_dualpistol..> 04-Apr-2018 11:39 69K
    ref_shoot_dualpistol..> 04-Apr-2018 11:39 69K
    ref_shoot_dualpistol..> 04-Apr-2018 11:39 69K
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    ref_shoot_dualpistol..> 04-Apr-2018 11:39 69K
    ref_shoot_dualpistol..> 04-Apr-2018 11:39 69K
    ref_shoot_dualpistol..> 04-Apr-2018 11:39 69K
    ref_shoot_dualpistol..> 04-Apr-2018 11:39 69K
    ref_shoot_dualpistol..> 04-Apr-2018 11:39 69K
    ref_shoot_dualpistol..> 04-Apr-2018 11:39 69K
    ref_shoot_dualpistol..> 04-Apr-2018 11:39 69K
    ref_shoot_dualpistol..> 04-Apr-2018 11:39 69K
    ref_shoot_carbine_bl..> 04-Apr-2018 11:39 12K
    ref_shoot_carbine_bl..> 04-Apr-2018 11:39 12K
    ref_shoot_carbine_bl..> 04-Apr-2018 11:39 12K
    ref_shoot_carbine_bl..> 04-Apr-2018 11:39 12K
    ref_shoot_carbine_bl..> 04-Apr-2018 11:39 12K
    ref_shoot_carbine_bl..> 04-Apr-2018 11:39 12K
    ref_shoot_carbine_bl..> 04-Apr-2018 11:38 12K
    ref_shoot_carbine_bl..> 04-Apr-2018 11:38 12K
    ref_shoot_carbine_bl..> 04-Apr-2018 11:38 12K
    ref_shoot_c4.smd 04-Apr-2018 11:38 332K
    ref_shoot_ak47_blend..> 04-Apr-2018 11:38 14K
    ref_shoot_ak47_blend..> 04-Apr-2018 11:38 14K
    ref_shoot_ak47_blend..> 04-Apr-2018 11:38 14K
    ref_shoot_ak47_blend..> 04-Apr-2018 11:38 14K
    ref_shoot_ak47_blend..> 04-Apr-2018 11:38 14K
    ref_shoot_ak47_blend..> 04-Apr-2018 11:38 14K
    ref_shoot_ak47_blend..> 04-Apr-2018 11:38 14K
    ref_shoot_ak47_blend..> 04-Apr-2018 11:38 14K
    ref_shoot_ak47_blend..> 04-Apr-2018 11:38 14K
    ref_shoot2_dualpisto..> 04-Apr-2018 11:38 69K
    ref_shoot2_dualpisto..> 04-Apr-2018 11:38 69K
    ref_shoot2_dualpisto..> 04-Apr-2018 11:38 69K
    ref_shoot2_dualpisto..> 04-Apr-2018 11:38 69K
    ref_shoot2_dualpisto..> 04-Apr-2018 11:38 69K
    ref_shoot2_dualpisto..> 04-Apr-2018 11:38 69K
    ref_shoot2_dualpisto..> 04-Apr-2018 11:38 69K
    ref_shoot2_dualpisto..> 04-Apr-2018 11:38 69K
    ref_shoot2_dualpisto..> 04-Apr-2018 11:38 69K
    ref_shoot2_dualpisto..> 04-Apr-2018 11:38 69K
    ref_shoot2_dualpisto..> 04-Apr-2018 11:38 69K
    ref_shoot2_dualpisto..> 04-Apr-2018 11:38 69K
    ref_shoot2_dualpisto..> 04-Apr-2018 11:38 69K
    ref_shoot2_dualpisto..> 04-Apr-2018 11:38 69K
    ref_shoot2_dualpisto..> 04-Apr-2018 11:38 69K
    ref_shoot2_dualpisto..> 04-Apr-2018 11:38 69K
    ref_shoot2_dualpisto..> 04-Apr-2018 11:38 69K
    ref_shoot2_dualpisto..> 04-Apr-2018 11:38 69K
    ref_reload_shotgun.smd 04-Apr-2018 11:38 168K
    ref_reload_shieldgun..> 04-Apr-2018 11:38 135K
    ref_reload_rifle.smd 04-Apr-2018 11:38 201K
    ref_reload_onehanded..> 04-Apr-2018 11:38 135K
    ref_reload_mp5.smd 04-Apr-2018 11:37 102K
    ref_reload_m249.smd 04-Apr-2018 11:37 157K
    ref_reload_dualpisto..> 04-Apr-2018 11:37 157K
    ref_reload_dualpisto..> 04-Apr-2018 11:37 157K
    ref_reload_carbine.smd 04-Apr-2018 11:37 135K
    ref_reload_c4.smd 04-Apr-2018 11:37 69K
    ref_reload_ak47.smd 04-Apr-2018 11:37 201K
    ref_aim_shotgun_blen..> 04-Apr-2018 11:37 5.2K
    ref_aim_shotgun_blen..> 04-Apr-2018 11:37 5.2K
    ref_aim_shotgun_blen..> 04-Apr-2018 11:37 5.2K
    ref_aim_shotgun_blen..> 04-Apr-2018 11:37 5.3K
    ref_aim_shotgun_blen..> 04-Apr-2018 11:37 5.3K
    ref_aim_shotgun_blen..> 04-Apr-2018 11:37 5.2K
    ref_aim_shotgun_blen..> 04-Apr-2018 11:37 5.3K
    ref_aim_shotgun_blen..> 04-Apr-2018 11:37 5.3K
    ref_aim_shotgun_blen..> 04-Apr-2018 11:37 5.2K
    ref_aim_shieldknife_..> 04-Apr-2018 11:37 5.2K
    ref_aim_shieldknife_..> 04-Apr-2018 11:37 5.2K
    ref_aim_shieldknife_..> 04-Apr-2018 11:37 5.2K
    ref_aim_shieldknife_..> 04-Apr-2018 11:37 5.2K
    ref_aim_shieldknife_..> 04-Apr-2018 11:37 5.2K
    ref_aim_shieldknife_..> 04-Apr-2018 11:37 5.2K
    ref_aim_shieldknife_..> 04-Apr-2018 11:37 5.2K
    ref_aim_shieldknife_..> 04-Apr-2018 11:37 5.2K
    ref_aim_shieldknife_..> 04-Apr-2018 11:37 5.2K
    ref_aim_shieldgun_bl..> 04-Apr-2018 11:37 5.2K
    ref_aim_shieldgun_bl..> 04-Apr-2018 11:37 5.2K
    ref_aim_shieldgun_bl..> 04-Apr-2018 11:37 5.2K
    ref_aim_shieldgun_bl..> 04-Apr-2018 11:37 5.2K
    ref_aim_shieldgun_bl..> 04-Apr-2018 11:37 5.2K
    ref_aim_shieldgun_bl..> 04-Apr-2018 11:37 5.2K
    ref_aim_shieldgun_bl..> 04-Apr-2018 11:37 5.2K
    ref_aim_shieldgun_bl..> 04-Apr-2018 11:37 5.2K
    ref_aim_shieldgun_bl..> 04-Apr-2018 11:37 5.2K
    ref_aim_shieldgren_b..> 04-Apr-2018 11:37 5.2K
    ref_aim_shieldgren_b..> 04-Apr-2018 11:37 5.2K
    ref_aim_shieldgren_b..> 04-Apr-2018 11:37 5.2K
    ref_aim_shieldgren_b..> 04-Apr-2018 11:36 5.2K
    ref_aim_shieldgren_b..> 04-Apr-2018 11:36 5.2K
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    ref_aim_shieldgren_b..> 04-Apr-2018 11:36 5.2K
    ref_aim_shielded_ble..> 04-Apr-2018 11:36 5.3K
    ref_aim_shielded_ble..> 04-Apr-2018 11:36 5.3K
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    ref_aim_shielded_ble..> 04-Apr-2018 11:36 5.3K
    ref_aim_shielded_ble..> 04-Apr-2018 11:36 5.2K
    ref_aim_rifle_blend0..> 04-Apr-2018 11:36 5.2K
    ref_aim_rifle_blend0..> 04-Apr-2018 11:36 5.2K
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    ref_aim_onehanded_bl..> 04-Apr-2018 11:36 5.2K
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    ref_aim_onehanded_bl..> 04-Apr-2018 11:36 5.3K
    ref_aim_onehanded_bl..> 04-Apr-2018 11:36 5.2K
    ref_aim_mp5_blend09.smd 04-Apr-2018 11:36 5.2K
    ref_aim_mp5_blend08.smd 04-Apr-2018 11:36 5.2K
    ref_aim_mp5_blend07.smd 04-Apr-2018 11:36 5.2K
    ref_aim_mp5_blend06.smd 04-Apr-2018 11:36 5.2K
    ref_aim_mp5_blend05.smd 04-Apr-2018 11:36 5.2K
    ref_aim_mp5_blend04.smd 04-Apr-2018 11:36 5.2K
    ref_aim_mp5_blend03.smd 04-Apr-2018 11:35 5.3K
    ref_aim_mp5_blend02.smd 04-Apr-2018 11:35 5.2K
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    ref_aim_m249_blend09..> 04-Apr-2018 11:35 25K
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    longjump.smd 04-Apr-2018 11:33 135K
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    Bomb SMD
    R-SRC.com

    ===========================================
    still under construction but here you can download mapping tools and files prop models or just learn about editing the game

    over 400 props being sorted and uploaded

    Keyboard Resource


    DroneZke.com
    M
    Y MAPPING HOMEPAGE
    ===========================================



  2. #2
    Designer DroneZke's Avatar
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    how can i open and rebuild a mdl ?

    Homepage;
    https://steamcommunity.com/groups/CrowbarTool

    DOWNLOAD

    -Developers Link;
    CrowBar

    -DroneZke Link; (instant download just files needed and tested by dronezke )
    CrowBar

    Last edited by DroneZke; 04-25-2018 at 03:30 AM.
    R-SRC.com

    ===========================================
    still under construction but here you can download mapping tools and files prop models or just learn about editing the game

    over 400 props being sorted and uploaded

    Keyboard Resource


    DroneZke.com
    M
    Y MAPPING HOMEPAGE
    ===========================================



 

 

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